Lighting Artist in United Kingdom
Vertpaint Studios is looking for an Lighting Artist in United Kingdom
Job description
Senior Unreal Lighting Artist – Available ASAP
Vertpaint Studios is seeking an experienced Senior Unreal Lighting Artist to join the team for our upcoming horror title Ritual Tides. This is a unique opportunity to shape the visual tone of a deeply atmospheric game, collaborating with a passionate and skilled remote team.
Join our public Discord for project updates and community discussions: https://discord.gg/ritualtides
Note: Please follow server rules and keep employment-related topics in the appropriate channels.
Role Overview:
You’ll be responsible for crafting visually exceptional, compelling lighting setups in Unreal Engine 5 that heighten mood, tension, and immersion. The ideal candidate will have a deep understanding of lighting principles, a cinematic eye, and experience working on visually ambitious games.
Key Responsibilities:
Design and implement high-quality lighting in UE5 for indoor and outdoor environments across multiple UK-inspired biomes.
- Collaborate with art direction to establish and maintain consistent mood and visual storytelling.
- Optimize lighting for performance across platforms without compromising visual quality.
- Work closely with environment and level artists to ensure scenes are compositionally strong.
- Develop and maintain lighting pipelines and best practices for the team.
Must-Have Requirements:
- Demonstrated experience lighting real-time environments in Unreal Engine 5, ideally in a shipped game or high-fidelity demo.
- Understanding of fog, volumetrics, and visual effects integration.
- Deep understanding of UE5’s lighting systems including Lumen, Lightmass, post-process volumes, and exposure.
- Strong grasp of color theory, contrast, and atmosphere in storytelling.
- Ability to work independently and communicate clearly within a remote team structure.
- A strong portfolio showcasing lighting work in games or real-time environments.
Nice-to-Haves (but not required):
- Experience working on horror, narrative-driven, or atmosphere-heavy games.
- Familiarity with environment composition and level art fundamentals.
- Experience with cinematics or sequencer lighting in Unreal.
- Knowledge of photogrammetry pipelines and how lighting interacts with scan-based assets.
Working Hours:
This is a fully remote position, but candidates must be available to collaborate during UK business hours (BST).
To Apply:
Send your portfolio, CV, and a brief cover letter explaining why you’re interested in this role.
We look forward to seeing your work!
Extra information
- Status
- Open
- Education Level
- Secondary School
- Location
- United Kingdom
- Type of Contract
- Part-time jobs
- Published at
- 09-07-2025
- Full UK/EU driving license preferred
- No
- Car Preferred
- No
- Must be eligible to work in the EU
- No
- Cover Letter Required
- No
- Languages
- English
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