Job description
Compiler Engineer
Location: Remote (UK / EU)
Working Model: Fully Remote
The Company
Spectral Compute is a deep-tech startup building compiler technology that enables portable, high-performance GPU computing across diverse hardware platforms. Their work removes vendor lock-in by allowing existing CUDA applications to run efficiently across different GPU and accelerator architectures, solving real-world problems in heterogeneous compute.
Compiler Engineer Responsibilities:
- Design and develop compiler infrastructure for GPU and accelerator targets
- Build and optimise compiler passes, code generation, and performance layers
- Analyse performance bottlenecks and drive low-level optimisations
- Work closely with systems and performance engineers on cross-platform support
- Contribute to the evolution of a modern, performance-focused compiler stack
Compiler Engineer Background:
- Strong C/C++ skills and solid foundations in computer science
- Understanding of compiler design and optimisation techniques
- Experience with LLVM, CUDA, or GPU compiler toolchains
- Exposure to performance tuning on GPUs or accelerators
- Bachelor’s or Master’s degree in Computer Science or Engineering
This is a strong opportunity to work on core compiler technology tackling portability and performance at scale. If interested, please reach out to Harry Hansford @ IC Resources for more information.
Extra information
- Status
- Open
- Education Level
- Secondary School
- Location
- United Kingdom
- Type of Contract
- Full-time jobs
- Published at
- 18-02-2026
- Full UK/EU driving license preferred
- No
- Car Preferred
- No
- Must be eligible to work in the EU
- No
- Cover Letter Required
- No
- Languages
- English
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